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Foundations and fundamentals, great for filling in gaps
Integers are all whole numbers, including negatives and zero: ...−3, −2, −1, 0, 1, 2, 3...
Absolute value is the distance from zero on the number line. It is always positive (or zero).
Adding integers: same signs → add the numbers and keep the sign.
Adding integers: different signs → subtract the numbers and keep the sign of the larger absolute value.
When a math problem has multiple operations, you must solve them in this exact order:
Converting:
Decimal to percent: multiply by 100 0.75 = 75%
Percent to decimal: divide by 100 40% = 0.40
Adding fractions with different denominators requires finding the Least Common Denominator (LCD).
Ratio: a comparison of two quantities. Can be written as 3:4 or 3/4.
Proportion: a statement that two ratios are equal. 3/4 = 6/8
To solve a proportion, use cross-multiplication:
Solving an equation means finding the value of the variable that makes both sides equal.
The Balance Rule: whatever you do to one side, you must do to the other side.
x + 7 = 15 → subtract 7 from both sides → x = 8
4x = 28 → divide both sides by 4 → x = 7
Think of negative numbers as positions to the left of zero on a number line. The further left, the smaller the number.
Rules for multiplying and dividing:
Different signs (+ × −) or (− × +) → Negative
Exponent: tells you how many times to multiply the base by itself.
Negative exponent: 2⁻² = 1 / 2² = 1/4
Scientific notation is a shorthand for very large or very small numbers. Move the decimal so there is one non-zero digit to the left, then count the moves as the exponent of 10.
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One-step equations require a single inverse operation to isolate the variable.
3x = 21 → divide by 3 → x = 7
Two-step equations require two operations, working in reverse order of PEMDAS.
Inequalities are solved just like equations, with one critical rule:
Symbols: < (less than) > (greater than) ≤ (less than or equal) ≥ (greater than or equal)
Graphing on a number line: Open circle for < and > (does not include that point). Closed circle for ≤ and ≥ (includes that point).
Slope describes how steep a line is: the rise (vertical change) over the run (horizontal change).
A positive slope goes up from left to right. A negative slope goes down from left to right.
How to graph: Start by plotting the point (0, b) on the y-axis. Then use the slope m = rise/run to find a second point.
To graph a line in slope-intercept form (y = mx + b):
x-intercept: set y = 0 and solve for x.
A system of equations is two equations with two variables. The solution is the point (x, y) where both equations are true at the same time.
Substitution method: Solve one equation for one variable, then substitute that expression into the other equation.
Elimination method: Add or subtract the two equations to cancel out one variable entirely.
A polynomial is an expression made of terms with variables and exponents. Examples: 3x² + 2x − 5
Adding/Subtracting: Combine like terms (same variable and exponent).
Multiplying (FOIL method): For two binomials, multiply First, Outer, Inner, Last terms.
Greatest Common Factor (GCF): Always check if you can factor out a GCF first.
Factoring trinomials (ax² + bx + c where a = 1): Find two numbers that multiply to c and add to b.
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Foundations and fundamentals, great for filling in gaps
Standard form:
The graph of a quadratic is called a parabola. It has a turning point called the vertex. If a > 0, it opens upward; if a < 0, it opens downward.
Solving by factoring is the reverse of FOIL.
When factoring is not obvious, use the quadratic formula to solve any quadratic equation.
The Discriminant is b² − 4ac. It tells you how many real solutions exist:
Discriminant = 0 → one real solution
Discriminant < 0 → no real solutions
A function assigns exactly one output to every input. Think of it as a machine: put in a number, get one number out.
f(3) = 2(3) + 1 = 7
Domain: all allowed inputs. Range: all possible outputs.
Vertical Line Test: a graph represents a function if any vertical line crosses it at most once.
b > 1: exponential growth (the output gets bigger and bigger fast)
0 < b < 1: exponential decay (the output shrinks toward zero)
Real-world examples: compound interest, population growth, radioactive decay.
x = 0 → f(0) = 1 | x = 1 → f(1) = 2
x = 2 → f(2) = 4 | x = 3 → f(3) = 8
A logarithm is the inverse of an exponent. It asks: "What power do I raise the base to, to get this number?"
If b³ = x, then logₒ(x) = n
Common log: log₁₀ written as just "log" Natural log: ln (base e ≈ 2.718)
Key log rules:
Quotient: log(A/B) = log(A) − log(B)
Power: log(Aⁿ) = n · log(A)
Arithmetic sequence: each term is found by adding the same number (common difference d).
nth term formula: aₙ = a₁ + (n − 1)d
Geometric sequence: each term is found by multiplying by the same number (common ratio r).
nth term formula: aₙ = a₁ · rⁿ⁻¹
Sum of an arithmetic series:
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| Symbol | Meaning |
|---|---|
| l | Length |
| w | Width |
| h | Height |
| b | Base |
| r | Radius |
| d | Diameter |
| s | Side |
| A | Area |
| P | Perimeter |
| V | Volume |
| C | Circumference |
| π | Pi (approximately 3.14159...) |
| a, b, c | Sides of a triangle (c = hypotenuse in right triangles) |
Angle types:
Angle pairs:
Supplementary: two angles that sum to 180°
Vertical angles: opposite angles formed by two intersecting lines (always equal)
Transversal crossing parallel lines creates pairs of equal angles:
Corresponding angles: equal
Co-interior (same-side interior) angles: supplementary (sum to 180°)
Types by sides:
Triangle Inequality Theorem: the sum of any two sides must be greater than the third side.
In a right triangle, the square of the hypotenuse (c) equals the sum of the squares of the other two sides.
■ Rectangles and Squares
△ Triangles
◆ Parallelogram and Trapezoid
● Circle
■ Rectangular Prism (Box)
● Cylinder
▲ Cone and Sphere
Translation (slide): Add or subtract from the coordinates.
Reflection (flip):
Reflect over y-axis: (x, y) → (−x, y)
Rotation:
Dilation (scale): Multiply both coordinates by the scale factor k.
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Trigonometry with right triangles requires identifying three sides relative to the angle you are working with (call it θ):
Opposite: the side directly across from angle θ
Adjacent: the side next to angle θ (that is not the hypotenuse)
The same triangle has different "opposite" and "adjacent" labels depending on which angle you pick as θ.
The three core trig ratios for a right triangle:
CAH: cos(θ) = Adjacent / Hypotenuse
TOA: tan(θ) = Opposite / Adjacent
Right triangle, θ = 30°, hypotenuse = 10. Find the side opposite θ.
The unit circle is a circle with radius 1 centered at the origin. For any angle θ, the point on the circle is (cos θ, sin θ).
Key angles to memorize:
| Angle | cos θ | sin θ |
|---|---|---|
| 0° | 1 | 0 |
| 30° | √3 / 2 | 1/2 |
| 45° | √2 / 2 | √2 / 2 |
| 60° | 1/2 | √3 / 2 |
| 90° | 0 | 1 |
When graphed, sine and cosine create smooth wave patterns that repeat. This is called being periodic.
Period of sin and cos: 360° (one full cycle)
Tangent repeats every 180° and has no restricted range
Amplitude: the height of the wave from center to peak. For y = A sin(x), amplitude = |A|.
Period: the horizontal length of one complete cycle. For y = sin(Bx), period = 360° / B.
Inverse trig functions let you find an angle when you know the ratio. They undo the trig function.
arccos (cos⁻¹): gives the angle whose cosine is the input
arctan (tan⁻¹): gives the angle whose tangent is the input
Angle of elevation: the angle measured upward from horizontal to a line of sight.
Angle of depression: the angle measured downward from horizontal to a line of sight.
The key to word problems is drawing the right triangle and correctly labeling the sides relative to the given angle.